Twisted Mind (Demo)
A downloadable game for Windows
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This is a short demo of the first day!!
We're hoping to release the full game soon!
Amy, a university student working as a waitress in a café, accepts a job during the cold December nights. At first, everything seems normal, but she soon experiences unsettling encounters, feeling watched and followed. After receiving threatening notes, she decides to investigate what's happening before the danger surrounding her becomes uncontrollable.
Content Warning: This game contains sensitive topics that may not be suitable for all players such as...
• Stalking, kidnapping, psychological tension, sudden jump scares, disturbing content
This is a game for a school project two friends decided to make together, and that are hoping to finish the full game soon! :) We hope you enjoy the game, that's actually the first one we ever develop, so feel free to leave a comment with your thoughts ♡
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Theponidraws (Artist)
Rekozzz (Programmer and writter)
Extra!!
Notes~ Feel free to interact with the objects and NPC's around the maps! There might be details you missed :)
Estimated playtime~ The first day can be completed in about 20 minutes.
Plug-ins used ~
- TSR, The Northen Frog
- Yanfly Engine Plugins
- ShadowDragonJB
- nz_prism
- FamilyGamer7 (Easy Parallax Lock)
Published | 20 hours ago |
Status | In development |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Authors | Theponidraws, Rekozzz |
Genre | Role Playing, Visual Novel |
Tags | 2D, Hand-drawn, Horror, Narrative, Psychological Horror, RPG Maker, storygame |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Comments
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This is my fav game now. I'm very happy that you guys realsed this. Keep up and ill be looking forward to play the following parts
Hey man
How are things going on your end?
I’m really impressed by the incredible work you’ve put into this game. Your dedication and skill are evident in every detail, and it’s clear you’ve poured your heart into creating something truly special. With that level of effort, I believe the game has tremendous potential.
Would you be open to exploring ways to build a strong community around the game, increase the player base, and gain traction? I’ve helped some games achieve just that with tailored strategies, and I’m confident that together we can bring your game to even greater heights. I’d love to help you reach a wider audience and ensure the long-term success of the game.
Let me know if this is something you’d be interested in!
Good idea i will play now!